
A common piece of advice in League of Legends is to stick to one champion. The logic is simple: by mastering a single champion, you free up mental space to focus on broader fundamentals—map awareness, wave control, objective timing, vision, and more. And for the most part, that’s solid advice.
League has over 160 champions, and trying to learn too many at once can leave you confused, unfocused, and mechanically inconsistent. If your goal is to climb, you need to spend your games learning the game, not constantly re-learning how to lane, trade, or teamfight with a different champ every time.
So Why Not Just One?
While playing a single champion is great in theory, in practice, 2–3 champions is often a better number.
Why? Because:
- Your main might get banned, especially if it’s popular or just got buffed
- You need flexibility—sometimes your team needs AP, a tank, or a safe blind pick
- Matchups vary—some champions are too easily countered and can’t be picked every game
Sticking to a small champion pool allows you to remain focused while still covering those game realities. For example, a mid lane player might main Zed, but also keep an AP champion like Annie or Viktor in the pocket for specific drafts.
Curious About Other Champions? Use Normals
It’s totally natural to want to explore what other champions can do—and that’s what Normal games are for. Play around, experiment, and have fun in a stress-free setting. But when it comes to Ranked, try to keep things tight. Limit your pool to the 2–3 champions you’re most confident on, and use those to push your rank with consistency.
Final Thought
If you’re serious about climbing, limit your variables. Master a few champions, and let the rest of your brain focus on strategy and improvement. One-tricking is powerful, but having a small, flexible champion pool is often the sweet spot for real ranked success.
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